♪ (old-school video game music) ♪ – “Until Dawn.”
– Okay. – I’ve never heard of it ever. – “Until Dawn,” oh.
– I don’t know what this is. – (Finebros) Until Dawn
is a decision-based game, where the choices you make can drastically affect
the outcome of your experience. – (chuckles)
– What? – It’s totally a scary game.
– Team player. – It’s like a Choose Your Own Adventure. – Yep. Choose your own death, I feel like. – I get so frustrated with
that stuff, ’cause I’m like, “What if I chose something else?
What would happen?” – I’m glad I’m doing it
with people with me, so it’s not just me sitting alone
in a room screaming at the TV. – All right. Oh,
it’s wireless. That’s right. It’s, like, all PS2.
(both laugh) Like, where’s the cord? ♪ (ominous theme) ♪
– Oh snap. – “The Butterfly Effect.”
– (anxiously) Oh. “A tiny butterfly flapping its wings today may lead to a devastating
hurricane weeks from now.” – “The smallest decision can
dramatically change the future.” (low pulsation, faint scream) – Okay, somebody’s screaming. – “Your actions will shape
how the story unfolds.” (nervously) Oh my god. – (dramatically)
“Your story”– well, our story. – “Choose your actions carefully.” – So it’s like the butterfly effect, how every time you had
a certain decision– – It has a reaction, yeah,
like an effect, afterwards. – We’re already in the woods. That’s nice. – Already start with the horror cliche. ♪ (dramatic music) ♪ – Eff this. I don’t want
to play. (chuckles) Here, you can play. – (Emily) Oh my god!
I can’t believe you actually did this. – (Jess) Shh, shh, shh. – (Sam) Don’t you guys think
this is a little bit cruel? – (Jess) Hannah’s been
making moves on him. I’m just looking out for my girl Em. – It looks like a legitimate movie.
– (Emily) Just because he’s class prez doesn’t mean
he belongs to everyone. Mike is my man.
– Oh, Mike is her man. – Oh, territorial girls. – (Mike) I’m not anybody’s man. – (Emily scoffs, singsong)
Whatever you say, darling! – A group of friends in the cabin– – Typical.
– They’re gonna die. – Yep. – There’s no lights anywhere. – I know. What the heck?
– Yeah. – (Sam) Hannah!
– She’s already by herself. – Oh no. They’re totally pretending
that Mike’s into her, and then they’re all gonna
jump out like, “Psych!” – Bullying.
– Oh, they’re gonna scare her. Okay, I thought there was
just a murderer there. – Yeah, she’s like Velma from Scooby-Doo. – (laughs)
– (Hannah) Mike? – I think she’s looking to get some.
– (Hannah) It’s Hannah. – Ooh.
– (Mike) Hey, Hannah. – Something bad’s about to happen to her. – Yes, so if you guys don’t know,
I feel like he’s gonna kill us. – (Beth) Hey. Did you see that? Dad said it’d just be us this weekend. Josh?
– Who is that dude sitting there? – I think– they’re probably passed out. – Oh, drinking and stuff.
– There’s cans and stuff. – Let’s walk. Where
do you guys want to go? – Oh, it’s happening.
– Is he dead? – Tap him.
– Or is he drunk? – Wake him up. – Should, like, wake him up. – Okay. Oh, I hate how slow you go. I can’t Mario double-jump or anything. – Glowy thing.
– Glowy thing. – Okay, tutorial. “Use the
right stick to look around. Objects that glint can be inspected.” – Okay, what’s that little light thing?
– Yeah, there’s a couple. Okay, cool. X. Boom. “Press and hold R2 to pick up the bottle.” – Should I pick up the bottle?
– Yeah, hit him in the head. (overlapping speech and laughter) – That’s how you wake him up.
– Yeah. – (Beth) Once again, brother,
you’ve outdone us all. (Josh grumbles)
– Josh, your hands are jacked, man. You look like you’re 80. – (chuckles slightly) Dang, they got wasted. – “Hannah, you look
so damn hot in that shirt. But I bet you’re even hotter out of it.”
– Oh my god. – (Tom & Ary) “Come to the guest room…” – …”at 2 in the morning.” No.
– “Mike, xx.” Not even hugs. All kisses. Whew! – (Hannah) I got your note.
– Oh, it’s a prank. – Oh, poor girl. – (Mike) Maybe we should
start with a little, you know, making out…
– That’s his line? “We’re gonna make out and
see where it goes”? Wow, okay. – Dude… (chuckles) – You’re gonna take off your shirt? No.
– No. – Is kids playing this game too?
– (Jess) Oh my god. She’s taking her shirt off. – Oh no, honey, no.
– Boobies. (chuckles) Boobies.
– (Hannah) Matt? What are you doing here? – They set her up.
– Yeah. That’s messed up. – (Sam) Hannah. Hannah, hey.
– (Mike) I’m sorry, Hannah. This all got outta hand, but–
– (Hannah) Mike! – (Sam) …stupid prank. – (Mike) Uh… damn.
– Oh, a selfie stick. That’s nice. – A GoPro, yeah.
– (Sam) You know that? – She’s gonna carry on everybody
and just burn them all. – (laughs) – Teenagers these days. Is she outside?
– Yeah, she’s outside. – Aw man.
– She’s about to get killed. – Find others or wake Josh?
– Wake Josh. – Wake Josh?
– Yeah, so he can be your partner. – But he’s drunk.
– Drunk partners are cool. – I don’t really want to wake Josh. – Yeah, wake Josh up.
– I guess we’re waking Josh. – And be like, “Hey, go get that girl.”
– (Beth) Josh. Josh. [Bleep]. – Oh great. This is how we die. – (Beth) Guys, there’s someone outside. – I say let’s go for the others.
– Okay. – But he’s probably gonna
come after us, but it’s okay. It’s okay.
– (Beth) There’s someone outside. – We’ll use our ugg boot to defend us.
– (laughs) – (Sam) Hannah! – Great, now Hannah’s dead.
– She’s gone. Just let her go. – (Jess) It’s fine.
She just can’t take a joke. – (Emily) It was just a prank, Han. – Wow. They are so mean. – (Mike) It wasn’t serious. – (Beth) You jerks!
– No. By herself? – Just go. Yeah, run into
the woods by yourself. – Okay. “Press the correct button
before the timer runs out.” Oh gosh.
(wind whistling) – Square!
– I got this. I know where my buttons are. – (exhales sharply)
(Beth grunts) Oh. She probably would’ve tripped
if I hadn’t hit the square. – Uh, fast or safe?
– Safe. – Which one?
– I say safe. – Okay, go safe, I guess.
– Safe. – Uh, safe. I don’t think
you should go fast. She might bust her head or something. – Trying– okay, good. Here we go. I think she slips down
the stairs in the snow. – I know, right?
– Stairs aren’t good in snow. (Beth panting) – Fast?
– Fast. – Fast it is. – I mean, she’s already
making poor decisions. (laughter)
So go with it. – Jumps off a bridge. – This woman needs to go to the gym.
– Why is she running? – She’s got to find her sister.
– Where’d she go? – Uh, footprints?
– Footprints. – Footprints. It’s probably her sister.
– Follow the footprints. – It’s true the noise. – Footprints? – Yeah, let’s try that one.
– Okay. – I say footprints. I don’t know. – What do you say?
– Okay, go with footprints. – Footprints. Oh, that’s
totally killer footprints. Oh, we’re gonna die. – (Beth) Damn it, Hannah. Where are you? – NOW you get your phone? – No service.
– “Use the touch pad as shown.” – No time for a selfie.
– How do I– – Oh, this. – What’d you do? Oh,
there’s a touch pad on it?! – “Direct the beam.” Okay. Oh, she’s not gonna
be up in a tree. Come on. Oh, go to this one. – Oh wow. You’re doing all that too?
– Yeah. – Oh, that’s cool. (brief shriek) – Oh! Did you guys hear that? Okay. Okay. “Hold L1
to walk faster.” There we go. Put a little pep in your step. – Fast-walk.
– This is as fast as she can go. I don’t understand why she’s not running.
– (Beth) Hello? Hello? – There’s– yep, something
we can go inspect. That’s a shoe. – It’s a boot!
– It’s a– that’s not a boot. It’s like an idol. – What is that? – It’s got a hole in it? – Oh crap. So she’s seen her sister?
– Did she just see that? – Death totem. R1. – Was that just our insight, or was that her psychic insight?
– Death. – Oh, that’s what we collect?
– What is this? – “Totem prophesies black death, the possible death of
the person who finds it.” Oh great. Awesome. “Each totem piece foretells
a possible future event.” So she might not be dead yet.
– Mm-hmm. – “How you play will determine whether or not these
prophesies come true.” Great. – So we got to avoid big rocks,
or else we’re gonna die. Okay. All right. Found that death totem. – We just pick up mysterious items.
– See, she’s not even scared at all. She just saw someone
die within the death totem. Or was that her?
I think she saw herself die. – Great.
– She was wearing glasses though. – I would’ve cried. I wouldn’t
have gotten any further. – I would’ve been like,
“Nope,” and just go back. – See, they probably
went back in the house and partied and everything
and left her by herself. (fiery blast)
– Oh. – Ooh, what is that? (fiery blast)
– Oh, that’s a fire. Whew.
– (Beth) What the hell was that? – Guess I’m just the most
chicken out of all of us. You guys are just like,
“Yeah, that’s a fire.” – Um, walk faster, walk faster.
– Let’s go towards it. – Heh, no no no. Walk faster. – (Beth) Hannah.
– We found her. – (Hannah) Hello?
– Has she buttoned her shirt yet please? – (giggles) – (Beth) Hannah. Oh my god,
you must be freezing. Here. Take my coat.
– Aw, she’s such a good sister. – (empathetically) Oh.
– (Hannah) I’m so dumb. – Oh no. – Oh, we ain’t got time for all this.
– This is like Predator. What is this? – (Beth) Hannah?
– (Hannah) Beth? – Run. Uh-oh. Oh, they can run now? What? (frantic panting)
– (Beth) Hannah! – Oh, get her.
– I hate how everyone in horror games always trips, and they’re
always just so useless. – It’s a cliche. – Oh my gosh, her phone.
– Oh man. – Oh no.
– The new 6S. – (Hannah, scared) Jesus Christ. (creature snarls in distance)
– Oh my gosh. And they’re on the edge
of a cliff. Yeah, perfect. – (Beth) No! – We’re gonna have to make
a quick decision, I feel like. – Yeah, sacrifice her.
– Just jump. – Sacrifice her? – (Beth) [Bleep]! No! (screaming)
– No, no, no. Oh my god. – Is this another prank? Oh great! – Really? – That sister just messes up everything.
– Oh okay, cool. Man. She’s strong. – Okay. All right.
– Ugh. They’re super strong. – Dang, they’re completely useless, but she can hang on like
that and drop her sister. – (Beth) Hold on!
– Oh, this is how we die. (menacing screech) – Is that thing gonna
help her or try to kill her? – Oh no. Oh, he’s got, like, tanks on. Do I let go or drop Hannah?
I got to go fast! – Oh. Drop the sister. – Drop Hannah or let go? Quick!
– Just do it. Be evil. – Just drop her. – Drop her.
– Drop her? – She’s dead weight.
– Oh my gosh, guys. – (Beth) I’m so sorry.
– Oh, sorry! She’s dead! – She was slowing you down anyway.
– Sorry! – Let you go. I’m sorry.
– She’s embarrased; it’s all right. (Beth screams)
Oh, now I’m gone too. Oh!! – Great, now we’re dead too.
That’s how we die! – No.
– Karma. That sucks. – No, no, oh my god. Guys? Guys? – Let go. Let go, let go.
– Let go! – Let go.
– Let go! – Aw man.
– Worst case, you break your face. (Beth screams) – Oh, we’re dead. We’re dead.
– Oh, that’s what she saw. – Ah.
– She saw that. – (laughs) Oh man.
– They both got to be dead. – Oh man, the totems.
– And we’re dead. – The totems are real. (body thumping) – Two dead bodies. Whoa. – “The Analyst”? Now we’re gonna
get told how horrible we are? – (Dr. Hill) Before we begin,
there are a few things I need to make sure you understand. You see, no one can change
what happened last year. The past is beyond our control.
– What’s he talking about? – (Dr. Hill) You’ll have to accept
this in order to move forward. So… you have committed
to commence with this “game.” All right. We will start
with a simple exercise. – He’s creepy. – (Dr. Hill) Could you please
pick up the card? And I want you to look at
the picture on the other side, and tell me what you feel about it.
– I don’t trust him. – (Dr. Hill) It is essential that
you answer honestly in order to get the most of this experience.
– Okay. – Oh… do I move?
– You got to pick it up. – Oh, okay. I didn’t move it.
– Gotta pick it up. – Okay.
– Why do I got a glove on? – It’s a creepy scarecrow. – Oh, a scarecrow. – It’s a scarecrow.
What do you guys think? – Hmm.
– How do we let him know? – The scarecrow looks deathly.
– It looks pretty corny to me. – (laughs) – (Dr. Hill) How did that
picture make you feel? – It’s pretty corny.
– (Dr. Hill) Remember, be honest. – That’s all I can think about
now, is pretty corny. – I mean, I guess it’s uneasy
’cause cornfields. – A scarecrow bothers me. – Yeah, that scarecrow
looks like it has a death face. – Uneasy? – Yes, uneasy.
– Would you agree? Okay.
– It does not make me happy seeing a scarecrow. – (Dr. Hill) But what
do you think it is that… makes you feel uneasy?
– The way you talk and look at me. – (Tori & Daniel) Scarecrow.
– Doy. – Okay, good. It’s an option. Scarecrow?
– It is the scarecrow. – “The scarecrow” or “I’m not sure”?
– What he said, why is it making me feel uneasy?
– Woods– – It’s a scarecrow. It looks crazy.
– Yeah. That’s a nice point.
– (Dr. Hill) I see. So… how did that picture make
you feel? Remember, be honest. – Not bad. – (Tom & Ary) “It makes me happy.”
– “It makes me uneasy.” Makes you happy?
– Personally, uneasy. But I mean… – I think Wizard of Oz when I think it. – I know, and the scarecrow’s
pretty cute. It makes me happy. – You’re outnumbered anyway.
“It makes me happy.” – (Dr. Hill) Oh, that’s good. – He’s like, “That’s good.
You’re a serial killer.” – (Dr. Hill) In what way
did it make you happy? – It looks peaceful, right?
– Peaceful it does. “It’s peaceful”?
– “It’s peaceful.” – It’s so peaceful.
He’s like, “Oh, that’s bad. Ugh!” – (Dr. Hill) Interesting. – “Interesting.”
– (Dr. Hill) Interesting. Let’s say the scarecrow were not there. Would you feel comfortable
staying there on your own for a period of time?
Say a week, for example? – Based on everything that’s happened? I would say no.
– Yeah. Just go for that. – No, I never want to be alone. – (Dr. Hill) Oh, no? Why not? – “I’d be lonely.”
– “I’d be lonely,” man. – But scared.
– No, he could be fine. – But lonely.
– What, is the corn gonna eat you? No, you’ll just be really lonely.
– Lonely. I make him just scared of everything. – (Dr. Hill) …between
the peacefulness of solitude and the loneliness of isolation. – I’d be– I’d be scared,
’cause the scarecrow’s gone ’cause he walked off,
and he’s gonna come attack me. – I like this.
– (Dr. Hill) Is there something else in that picture that scares you? – I can’t see anything else.
Just the scarecrow freaks me out. – Yeah, just “I’m not sure,” ’cause there’s nothing definitive.
– I mean, the house is normal. – (Dr. Hill) That’s interesting. Well, I’m afraid
we’re out of time for now. – Oh, thanks for your help. – (Dr. Hill) But please,
I would like you to contemplate what it is that is missing
from that picture. – (softly) What is it that is
missing from the picture? – (Dr. Hill) The thing
that’s driving your fear. Would it make you happy
to spend the whole week here all by yourself?
– Nope. (chuckles) All by myself? Personally, I wouldn’t
want to spend a week there. – I actually would. – You would?
– Let’s do it. Let’s go on this. – You would or you wouldn’t?
– Totally. Yes, I would. – You would?
– Send me there for a week. – All right, you guys can
have a trip. All expenses paid. – (Dr. Hill) And what if
I told you that this cottage… – (whispers) Is haunted.
– (Dr. Hill) …was haunted? – I knew it!
– (chuckles) Yes. I wouldn’t care.
– Wouldn’t care. – I’d be scared. What are you guys doing? All right, we wouldn’t care. Fine. What if I told you–
– (Dr. Hill) Oh, a level-headed response. – (laughs) – (Dr. Hill) But everyone is
frightened of something. I wonder what it is
that does frighten you. Let’s investigate that in
our next session, shall we? – Thanks, dude. – Oh, so this is gonna adjust
to what we’re most afraid of. It’s gonna make it more terrifying. – Yeah, I would’ve never got that
if you guys weren’t here. – (chuckles)
– Teamwork. – Oh, are we doing this? All right. – I like the fact that it’s
kind of learning and it’s scary. – Yeah, I feel like the
PlayStation is listening to us. – That’s just like a counselor.
– Mm-hmm. – (laughs)
– I know. – I’ll see.
– You just get into thick things. And it’s like, “Peace out.” – (dramatically) “Until Dawn.”
– Dun dun dun. – Did everything that we
played out at the beginning– was that something that already happened? Like, we were gonna fall no matter what? – ♪ Please don’t take me at this stage ♪
– Oh, fff– dolls. I hate dolls. – It’s like True Detective intro. Like, the daunting music and the images. – (radio host) Today is
the one-year anniversary of the dreadful tragedy that
took place on Mount Washington. …Sheriff Annie Cline, who was
in charge of the investigation. – (Sheriff) Thanks for having me, Marty. – Ooh, a woman sheriff.
How progressive of them. – (radio host) …twins
who are still missing. – (Sheriff) One year ago tonight,
the Washington girls left… – Oh, they still think they’re missing.
– They’re still missing. – (Sheriff) There is one individual we’re considering as a person of interest, but his whereabouts are currently unknown. – (radio host) You know,
there is still the old Sanatorium on the mountain.
– Oh gosh. – (radio host) Could he be hiding there? – Why is she listening to this? – (Sheriff) The girls themselves
couldn’t have made it that far. – (radio host) To all
the Washingtons tonight… …their son Josh on this…
– Oh my gosh. – (radio host) …the anniversary
of the mysterious disappearance of Hannah and Beth Washington. – What’s this?
– It looks like a Zune, if anybody knows what a Zune is.
– (Josh) It’s beyond awesome to have you guys all back this year. Um, first off, I gotta say
I am super excited to welcome all my pals back to the annual Blackwood winter getaway. – He’s gonna try to get revenge
over his sisters’ deaths. – (Josh) I know it would mean
so much to Hannah and Beth that we’re– we’re
all still here together. – It seems like they’re all really sad. Why are they having a party? – They only waited a year
and then they’re going back? – (Josh) Let’s party like
we’re [bleep] porn stars, okay? – Porn stars?
– Okay! (laughter)
– Do people say that? – (Josh) Yes! – Okay, he’s up to something. – “Momento Mori”? – “Ten hours until dawn.” – Why the [bleep] is she out at 10 PM
in the middle of the woods? – “Friendship.”
– Aw. – (snickers)
– Friends. – She has none.
– (chuckling) She has none. They all died. – Oh my god.
– Hi there. – Jason!
– That’s the same guy from before, right? – Jason Voorhees.
– It just appeared all of a sudden. – Ain’t nobody notice him?
– Right, you don’t hear it. Like, there’s nothing else going on. You don’t hear the crunching snow.
– You can’t hear something– – In this big jacket. (shutter clicking)
– “Sam, Hannah’s best friend. Diligent, considerate, and adventurous.” – See, you should just read everything. I think you’re the best reader in here.
– That’s like a dating website kind of thing. – (Sam) Hello?
– They’re always by theyselves. – (Sam) Someone there?
– Just a murderer. – Shouldn’t have went one by one. – Yeah.
– It’s safer that way. – Let’s all carpool together. – “Sam, path to cable car station, 21:02.” We’re doing military time. – That is 9:02.
– 9:02, okay. – (mumbles) …9 PM.
– I really didn’t think about it. – Run to the gate. Run to the gate. – Run? Well, I can power-walk.
That’s about as good as I can do. (chuckles) – She’s not dressed for the snow either. – She sure is not. I know she cold. – What does it say?
– (Sam) Oh, what? – “The gate’s busted.”
– “Climb over. Chris.” Great. That nail polish though.
Snowflakes? I appreciate it. – Climb over? In that skirt?
I’m not gonna ruin this. – All right. Climb. Quick or safe?
– If that was me, I was gonna just go home.
Maybe, like, forget that. – Maybe we should do safe this time.
– Yeah. – Since we’re not in a rush, I’d say safe.
– Let’s go safe. – Safe, since two girls broke their backs? – Be careful.
(button-mashing, Sam grunts) – Son of a nutcracker. – Y’all are not adventurous at all. – Why would I just randomly
want to climb like, “Yeah, I’m gonna take on this wall.”
– Because she’s adventurous. – I don’t think she’s stupid. – Circle! Okay. She’s gonna mess up her–
she’s gonna mess up her nails. – Climb. – Climb?
– Climb. Climb, climb. – (grunts) There we go.
(Sam sighs) He’s got to climb, Sam. (Sam grunts)
– Okay. Square again. The footing. Okay, whew. (Sam grunting)
Now she’s gonna jump down. – Jump!
– Climb. – Go and jump.
– Oh, fine. – Watch her fall.
– Why are you doing this– – She’s adventurous.
You gotta play as the character. – She’s out of shape. (exaggerated grunt)
(laughter) – Sounded like me.
– Seriously. (imitates grunt) Okay.
– (giggles) – Have to take a break
halfway to the gate… – (laughing)
– …from the van. Whoa, here goes. – LS.
– Is somebody watching? – Oh yeah. There’s a stalker. – We got a lit pathway though.
How convenient. – (chuckles)
– The only lighting in the game. – Uh-uh. – (Sam) Hey, little fella.
– “When the Don’t Move icon is on screen, keep the wireless controller as close as possible.”
– She’s feeding a squirrel. Really? – Don’t move. – I’m pretty good at not moving. – (grunts) Stop. Shoot, we have
to give the squirrel the nuts. – Oh my god, I am not
trusting myself with that at all. – (Sam) Cutie.
– “Cutie.” Oh, bye. – That’s terrifying.
– That’s intense. That’s pretty intense. – Especially if they
use it for a scary part, where you’re already like… – “If you’re unsure of what to do next, you can see your current
objective by pressing R1.” “Character info.”
“Head to the cable car station.” – So just forward.
– Yeah, just forward. Just keep walking. I’m gonna power-walk ’cause I’m scared.
(wings flapping) Whoa, there’s birds. – Okay, do I have to– okay.
– (Sam laughs) Cool. – Black is death. Red is danger. – Loss: brown. Guidance:
yellow. Fortune: white. So we like the yellow and the white.
– The colors we like. – All right. Interesting. Oh, totem pole. – Oh, yay, another one.
– Which color is it? – Oh, that first one that we saw. That wasn’t a hole.
That was a black butterfly. – It sure was. I didn’t think about that. – All right. “As you explore,
you can discover totem artifacts. Picking up a totem and turning it will reveal a colored butterfly.” – Okay.
– Was it fortune? – No.
– That was right. – Oh. It was a bird. “Guidance.” – But I don’t remember all these problems with the house.
– “Features uncertain. Whether or not the prophesy comes true depends on the choices you make.” – If I found that totem,
I’d be like, “Dang.” Like, I’d just take it.
Like, it’s a cool totem. – What’s on that sign? Oh sweet. There’s something there. “The past is beyond our control.”
– (Sam) Wow. Graffiti all the way up here? – See, that’s when I would
just turn around and go home. (wind whistling faintly) – (Sam) Your bag’s here. Where are you? You’re not in the bag, are you? – (chuckles) – What if he just popped out, “Yeah!”
– That’s his phone. – Oh, his cellphone. Is that
his cellphone right there? – Yeah. (phone vibrating) – Snoop.
– Snoop or close it? – Hella snoop.
– Ha ha, snoop. – Oh no. We can’t read his text messages. – Snoop. Go snoop! – Snoop?
– Snoop Doggy Dogg. – Snoop.
– Oh, snoop. – I want to see you.
– Let’s snoop. Okay, yeah. – (laughing)
– She’s like, “What’s in the bag? No, what’s in the bag?” “Butterfly Effect appears when
your actions have changed the”– (yells) – (Chris) Hey nosey.
(Sam gasps) – Aah!
– (Chris) Hey nosey. – “Hey nosey.” (shutters clicking) – “Chris.” – Ooh, Chris looks like
he’s had a hard life. – He’s methodical, has a crush on Ashley, protective and humorous. It should say creepy. – (Sam) You scared me. – (Chris) I-I’m sorry.
Are– are you my secretary? – (Sam) I was buzzing. – Oh.
– (Chris) Cool. Well, thanks for letting me know.
I can take it from here. – All right, murderer.
– I don’t trust him. – He’s pissed off and now
he’s gonna remember this. – Oh great.
– This is the butterfly effect. – Okay.
– See? See? – It’s okay. He’s crazy anyways.
– (Chris) I found something kinda amazing.
– (Sam) What? – (Chris) I’m not gonna tell you.
You gotta see for yourself. Come on, it’s this way.
– He’s gonna kill us. – (sighs deeply)
– (Sam) Where? – (Chris) Right around here.
Gonna blow your mind. – Gonna blow your brains out. – No. What if he’s gonna
show us his ax-murdering place? What’s this? Do you want to click on this? – Yeah, do that.
– All right. (dramatic chord)
– Wanted poster. – (Sam) Look at this. – “Clue found: wanted poster.” – (Chris) Nice.
– Victor Milgram. 6’2″. – No. Oh shoot.
– Okay, we gotta memorize this neck. – Remember this shirt. – White shirt.
– All right, I think I’ve got it. (snow crunching under footsteps) – (Chris) Tada! Pretty rad, right? – (Sam) Yeah! What the hell is a shooting range doing at the base of a ski lodge? – ‘Cause you want to shoot your gun?
– Oh, that’s weird. – (Chris) Ever met Josh’s dad? – Cable car station–
there’s a shooting range? – At least there’s a gun.
– Whoa, “Right stick to aim. Press R2 to shoot.” What
should we shoot at? This? Oh, there’s a time limit.
(gunshot) – Oh cool.
– You got this, Tori. – R2. I got this.
– You got this. – Okay, let’s nail that. How do I shoot? R2.
(gunshot) – Okay. – Uh, what’s it called?
Just like no scope. – Down there. Watch, he has to shoot the squirrel that just
ate out of her hand. (gunshot)
– (laughs) – (Sam, southern accent)
Wow. Nice shootin’, Tex. – (Chris) All right. I’m bad. – (laughs)
– (Chris) I’m a bad ass. – (Sam) I’m gonna go ahead and guess it was a wild case of beginner’s luck. – (Chris) Nah. I don’t think so, girl. – Yeah. Now– – You just said the squirrel.
– I called it! – (chuckles)
– It’s like, oh, really? – Oh, he better not shoot it. That’s messed up.
– Do I have a choice on this one? – We cannot shoot the squirrel.
– Deez nuts. – Not even to impress
a girl. We could not. – No, don’t shoot the squirrel.
– No. Nuh-uh. – Good. – I don’t want to shoot the squirrel.
– That’s messed up. – It’s probably gonna be
that dude’s pet, the killer guy. – (Sam chuckles) Nice shot. – (Christ) Your [bleep] just got saaacked. (Sam scoffs)
– Oh gosh. – (Tom & Ary) No.
– Don’t do it. – Should I not– like,
we just fed this squirrel. Uh-oh. We got the bag.
– No, do it. – You want to shoot
the squirrel that we just fed? – Just do it, see what happens.
– Are you kidding? No, you guys are evil!
– Not in real life. – Aah! That was on you!
– Ew. – Aah, I hated doing that!
– You shot a baby. – It’s not real. That’s
the only way it’s okay. – That was messed up.
I’m not doing that again. Someone can have the controller next time. – That’s fine.
– (Sam) …ten seconds ago. – (Chris) Oh, come on. Squirrels
are just rats with bushy tails. – Great. – True.
– (Sam) I cannot believe you just did that. – See, now they’re–
oh, could’ve shot the bird. – (Sam) Get it away!
(crow squawking) Ugh.
– Shoot it. (giggles) Shoot everything. – (Sam) This mountain
is freaking me out already. – (scoffs) – (Chris) Hey. Hey, look.
Our cable car’s coming. Let’s grab our ride. – (Sam) Hey, sharp shooter,
our ride’s coming. – (Chris) Wait, I’m just
getting the hang of this. – (Sam) Come on, Chris, the cable car. – Okay. – Oh man. Endless– endless forest. – (Chris) Guess we got to wait. – (Sam) I’m starting to get
the appeal of killing time at the shooting range.
How long is this gonna take? – Something like that.
– Oh, that’s a locker. Never mind. – “Blackwood Pines.” Okay, so we’re in a place
called Blackwood Pines. – See? A hotel and sanatorium. – It’s a hotel and sanatorium? So it’s like an insane asylum
and a hotel all in one? – (Chris) Just like going to the prom. – No, she didn’t say anything
about going to the prom. She’s like…
– She’s like… – “I’m just gonna let that one go.” – (Sam) Oh, I hope this was
the right thing to do. – Ha. That’s funny
’cause we made decisions. “I hope this was the right thing to do.” – (Chris) Third grade.
– Well… – (Chris) Josh sat in the back
of the room. I sat in the front. We didn’t even know each other existed. But the kid sitting next to Josh started strap-snapping the training bra on the girl in front of him.
– The third grade? – (Chris) So the teacher made him…
– Yeah, fast. – (snickers)
– (Chris) …where I was sitting. – (Sam) Okay, so?
– (Chris) So I got moved to the back. – (Sam) And?
– (Chris) And next to Josh. That’s how we met. If it weren’t for the fact that
Jeanie Simmonds hit puberty, like, three years early,
you could be riding in this cable car alone.
– This is, like, projecting more butterfly effect stuff.
– (Chris) …right now. Or– or talking to some
other person entirely. Boom. Butterfly effect.
– There you go. – This is so clever.
There’s so much detail and thought into this,
and I’m loving this. (shutters clicking)
– “Jess, Mike’s new girlfriend.” – Oh, okay.
– “Confident, trusting, irreverent.” – Well, she’s a new girlfriend.
So she’s just like, “Mmph.” – (Jess) New people.
Time to meet and greet. – Okay, I will say she
does have a big butt. – There’s some bodacious women.
– Now I’m looking. – That’s really cool that you get to be a little bit of everybody.
– Yeah. (door slams)
– (Jess) Oh! What the hell? – (Chris) Jess, hey.
– (Sam) Jessica, over here. – That was scary. (door slams)
– (Jess) Oh! – Ooh.
– (sputters) – (Chris) Jess, hey.
– (Sam) Jessica, over here. – (grunts in frustration)
– Okay. – (Jess) You guys having
a really weird stroke? – I’m having a heart attack.
– Aw, they’re stuck. – Por favor.
– Uh… no, let’s not let them out. Let’s just leave them in there.
– We’ll just stand there. – Forever.
– All right, we’re done. – (Finebros) All right,
we’re gonna stop you there. – Dang it. – It’s fun being in a group that
we are completely different. – (chuckling) Yeah. – He got scared; that scared me.
I wouldn’t have– – (laughs)
– I know, he’s probably, like– – I loved it. That game’s so awesome. – One false mistake can
mess up the whole game or switch it and shift it
to something else. – I was excited to play more. It’s so beautiful.
– Yeah, dude. I want to play more.
– Yeah, I really just want to play more. – I hope we get to play it again. Like, I want to see what happens. – Thanks for watching us play
Until Dawn on the React channel. – Thumbs up for the butterfly effect. Actions have consequences, guys.
Many squirrels have died. – I heard a secret. If you subscribe,
you make it until dawn. – Goodbye! – Goodbye. – Bye, everyone. See you in the morning… if you make it until morning. ♪ (old-school video game music) ♪